Not sure exactly how these will help me - but they show relationships between key elements in my work.
Below the images a breakdown of the structure can be found (automatically generated so not easy to follow)
Internet
I. information
is easy to find
A. Authorship
is easy to determine
All data
regarding the creation of content online (i.e. when it was made and by whom) is
logged, recorded and is becoming easier to navigate through (and easier to
understand). Therefore, we can assume that our contributions will have our
signature for good or bad.
pattern
1. power law
distribution
Social
Tools
driven by
I. Genuine/Self
interested motives
A. Authorship
B. Actions
1. retweets
a. qouting
2. reposts
(reddit)
3. upvotes/downvotes
(reddit)
a. voting
systems
4. facebook
likes
5. report to
admins
main drive
C. Financial
motivation
D. How should
the individual engage with the crowd?
It is
impotant to be genuine!
Whatever
results croudsourcing gives us represent reality. The most meaningful
representation of outcomes will be those true to the content generated by the
crowd, as it exposes a part of it's true nature.
Purpose
driven application
II. Crowd
Sourcing
always
feature
III. rules
/ guidelines
consequential
IV. Content
generation
A. Competition
implies
1. single
winning outcome
collective
piece is not the purpose
a. Why I
decided not to focus on this
B. Crowd
Sourced content
mutual
contribution
1. The
individual
Moderation
Who
will determine the results of our work?
I. If we
want to generate design by engaging with crowdsourcing than the result of our
work will be determined crowd.
A. The role of
the designer is to initiate but not to control the ultimate consequences of the
design
1. What can
designers do?
a. test the
system ourselves
b. Designing
the framework \ platform for all the subsequent work
c. coming up
with rules/guidlines based on ongoing experience or other limitation
d. accept
input from other users
What
role can we play in the creative process?
if we
initiated the work
I. The
pattern of social and collective effort is a power law. So as designers we
start by being the party which contributes the most (nearest the y axis)
when we
join an existing work
II. our own
genuine/self interested motives will determine our place among the contributors